- Home /
Make Imported 3D Objects Hollow in the Middle
Hi friends! I have a really nice building asset I imported from Unity Asset Store.
However, the building is almost cubed shape and there's a mesh collider. I was hoping to maintain the looks of the building while cutting out one chunk of the building as an entry point, so my character can enter the room.
Does anyone know how I can do that? Much appreciation for any help!
Answer by Caeser_21 · Mar 18 at 09:02 AM
I think the only way is, to import the model into blender or any other 3D software and edit it there...
Your answer
Follow this Question
Related Questions
MMD How to export model and animations to Unity as 3rd person controller? 2 Answers
FBX Skeleton Off Center 1 Answer
How to create a 3D object (terrain) using imported data (CSV, txt)?! 2 Answers
3D model of a house 1 Answer
Models for game 1 Answer