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Question by
lucas216erickson · Aug 05, 2017 at 06:08 PM ·
planeprimitives
Accidentally Changed Primitive Plane Mesh
I was making an ocean by changing the vertexes on a plane, but instead of creating an instance of them mesh, I accidentally changed the whole mesh. I tried setting each of the vertices' y coords to zero but that didn't work. Is there a way to fix it?
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