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Question by gvexplorer · Oct 18, 2017 at 10:12 PM · buildpipeline

How to Maintain Two Related Builds or versions of the same application

Hi, say I have my free and paid version of my application, but they are 95% the same and ideally I want to just work on the core features centrally once. How do I handle the mechanics of building and releasing etc.? So to be clear my question has two parts: 1) how to tag a build as the 'paid' or the 'free' app in my unity project allow scripts to pick that tag up 2) how do I actually do two builds, do I use the same keystore, and how do I make sure I am consistent when I do future updates etc.? At the moment I use local storage so I should probably use some kind of source control that can branch off? Sorry if obvious just want to get a good handle on the best way to do this efficiently please. Thanks! Gerrit

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