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Bullet Decals on character
Hi, im using Ufps to create an fps game.....
when i'm shooting, the bullet decals(bullet marks) appears on the enemy character. I don't want that to happen on a character but i want those decals to be there on other non playable objects in the game environment.
Is there any way i can remove the decals for the character when bullet hits.....
Answer by thamolas · Jan 03, 2014 at 07:15 AM
PICHU, there is a thread about this on Vision Punk's site:
http://visionpunk.vanillaforums.com/discussion/431/potential-bug-nodecalontheselayers-not-working
Dead Link is not an answer
You can set the layer of any gameobject to "Trigger" and the bullets will ignore this gameobject. Not sure how to make it register bullet damage but not the decal though... Still searching
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