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thiensuha01 · Mar 09 at 05:54 PM ·
nodes
Node's life cycle in UnityEditor.Experimental.GraphView
I'm messing around with unity's graphview, and I succeeded to create a graph and add inherited node, etc. However, I don't know what is the proper way to 100% remove the inherited node from the graphview, because the destructor doesn't get called until I hit play later on.
link: https://docs.unity3d.com/ScriptReference/Experimental.GraphView.Node.html
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