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Question by MaximeSCH · Feb 13 at 05:37 PM · shadermaterialgraph

Can't change the output of my Shader Graph no matter what

Hey Everyone I created a Shader Graph like this : alt text

and implemented it like this : alt text

but my output does not change from purple

Is there something I'm missing here?

createsg.png (60.0 kB)
createsg.png (133.8 kB)
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avatar image andrew-lukasik · Feb 14 at 12:04 AM 0
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This very specific color means your shader does not even compile. This occurs, for example, when targeted render pipeline does not match (or support) the active render pipeline (project-wide setting).

If you look here, top-right, there is an Active Targets list. You can add Built-In RP there (this is supported in shadergraph>=12.0). If that fixes the issue then it means that you weren't using URP but Built-in RP (legacy one).

avatar image andrew-lukasik · Feb 14 at 08:57 AM 0
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To check which render pipeline your project is using, go to Project Settings/Graphics/Scriptable Render Pipeline Settings field.

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