Question by
Toxiccheeze · Jun 23, 2017 at 04:15 AM ·
gameobject
Deactivating gameobject when other game objects are disabled
I need to make a door which is a gameobject. I also have cubes around my game that are my "targets". I would like the box collider of my door to deactivate when all the "targets" around the map are set.active to false. I really need help.
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