2D Character Falling Through Ground
For my 2D character I attempted making a script so the gamepad can operate within the game. This script involved me needing a character controller component, however I cannot keep the player from falling through the ground. The ground has a collider and I can see the collider on the player from the character controller. So how do I fix the character from falling?
is your character placed well above the ground?
does the character shift points at all during the editor until you press play?
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