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How to quickly find scene objects with incorrect UVs
I have a large city scene with thousands of objects and everything seems to be working great. I've picked up a few free items from the asset store and found that the lightmapping UVs are out of bounds on some of them. Easy enough to fix with 'Generate Lightmap UVs'.
However the only way to be able to determine if there are incorrect UVs is in the editor log, BUT, the editor log doesn't tell me which object has the incorrect UVs. Does anyone know of a way to quickly find these types of objects easily.
e. g. from log: "Enlighten warning: 'Input UVs are slightly outside [0-1], please supply normalised UVs and do not use atlassing.'"
I've noticed that when UVs are OOB, Final Gather seems to run haywire even to the point where it's crashed the OS with out of memory.
Thanks for reading.
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