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Question by
siddharth3322 · May 22, 2014 at 10:02 AM ·
animationmovetounity3.4
Animation completion using iTween
I want to detect animation completion using iTween. Basically I can able to move object using iTween but I also want to perform listener task also.
My code for this task
Vector3 position = transform.position;
position.x = 19.2f;
iTween.MoveTo(transform.gameObject,position,1f);
I want to detect game object completed its animation.
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