Any way to set Clear flags : depth only in LWRP?
Hi,
Any way to set Clear flags : depth only in LWRP? I see that they took it away, but is there any way around this or a better solution for rendering object in front of object without matter of distance??
Thanks!
Comment
Your answer
![](https://koobas.hobune.stream/wayback/20220612223814im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
accessing depth information of rendertexture 1 Answer
WebGl and Screen.dpi.ToString() 0 Answers
DepthTextureMode: No depth value with Depth but has depth values with DepthNormals? 0 Answers
android game optimisation 0 Answers
How can I make a 2D arch that shrinks radius over time while keeping depth the same? 0 Answers