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Strange lighting / fog? Please help me...
Whats wrong with my fog / lighting?
Pics:
The fog is different on every mesh!
And in an other scene, my ceilling is sometimes very bright (but I have only ambient light!) and sometimes very dark (depending on the direction I'm looking!).
What's wrong??
Sry for my English.
Why?
I'm assu$$anonymous$$g this is a mobile build - Android/iOS/Windows Phone/Blackberry? Do all your meshes have the same material? What shader are you using? What rendering path?
Android - Diffuse - Forward Rendering path (I tried all, it never worked)
$$anonymous$$aybe the normals on the mesh aren't correct
Answer by Jessespike · Dec 15, 2014 at 03:35 PM
Try using a per-pixel Diffuse shader, "Mobile/Diffuse" is per-vertex. Vertex interpolation can cause funny visuals this.
Answer by Danisuper · Dec 15, 2014 at 06:08 PM
Try to go on edit>render settings and check if fog is unflagged
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