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Question by
Vayos · Sep 10, 2015 at 04:18 PM ·
lightingwebgllightlighting bug
WebGl : lights does not working well
Hi,
I have 1 directional Light and 3 spot Light in my scene. No baking. Quality is set to good and pixel Light Count is 50.
I have try "forward" and "deferred", render mode of lights to "important" but always the same result.
Look lights on the wall.
In Unity standalone : In WebGL :
In WebGl lights intensity is near 0 and I dont understand why.
Thx for your help.
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