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Question by diwang · Dec 22, 2021 at 11:34 AM · transform.positiontransform.parent

Changing transform.parent moved the position of the parent to the position of the child gameobject.

I created an empty gameobject through script . Then i set the position of the empty gameobject. Then in the script i set the empty gameobject as a parent of an existing object. Somehow the empty gameobject position moved to the position of the child gameobject.

Before changing parent : Before changing parent

After changing parent : After changing parent

It can be seen that after changing the transform.parent of the Main Camera to New Game Object , the position of the New Game Object moved to the position of the Main Camera. I printed the transform.position of the New Game Object (the world position) , it remains the same , but the actual position of the New Game Object clearly has changed.

Why is this happening ? And what is the workaround to fix this problem ?

test1.png (138.0 kB)
test2.png (131.4 kB)
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