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Unity character dissapearing when I hit play
So I had a normal game, everything set up the script is set up exactly how it should be, and everything was fine. I tested it beforehand and it was doing great, but then all the sudden a few days later as I get back to work on developing, I pressed play and the character dissapeared. I looked on the inspector on the right whilst pressing play and noticed my y axis was going into negatives. I stopped playing and it went back to it's normal state, how do I stop my character from well.. falling down?
First, you need to find what is pulling it down. Does it have a rigid body? In that case, it is probably gravity. If it does not have a rigid body then it is a piece of code affecting it. You need to find that piece of code. Other than that, it is not possible to know what is affecting your player without more information, like seeing your code and scene setup.
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