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Question by Tom de Jank · Mar 03, 2010 at 02:55 PM · characterscriptingbasicsfirst-person-controller

Teleport CharakterController

Hi out there, in my new game, Pacman3D (not realy new but very special), I need to teleport my character. I use the build in characterController but when it hit the teleport collider nothings happens. i try it with:

function OnControllerColliderHit (obj : ControllerColliderHit){ if(obj.gameObject.name == "Tor1"){ transform.position = Vector3(xp , 3.3 , yp); } }

why this wont work??

greetings from germany ThisIsTom

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Answer by Motionreactor · Mar 03, 2010 at 03:25 PM

I would strongly suggest you use triggers:

http://answers.unity3d.com/questions/4175/moving-teleporting-player-and-camera-when-they-enter-a-certain-area

Rather than using colliders in that way, which btw will be called every time your character hits the ground (which is every frame pretty much!).

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avatar image Motionreactor · Mar 03, 2010 at 03:25 PM 0
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Oh and don't forget to search before posting a question. I typed in 'teleport' and lo and behold someone else had already asked the same type of question. ;)

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