- Home /
Question by
lacost · Dec 21, 2014 at 12:27 PM ·
iosnative pluginnative
Unity 5 and IOS Native plugins
When I try to compile the Xcode project (Xcode 6) the scripts from Assets/Plugins/IOS isn't added to the Xcode project. I saw in the release notes that deep plugin folder support added, but nothing about that scripts from Assets/Plugins/IOS will not work any more. Can you give my advice how should I update folders structure to make it work.
Comment
Your answer
Follow this Question
Related Questions
iOS ipa file size increases a LOT when using native calls 0 Answers
Existing Native app, put Unity in as a subview 4 Answers
iOS - Difference Between Location & GPS Plugin 0 Answers
Overlay a native layer 0 Answers
Execute native ios code in unity 1 Answer