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Framerate drops JUST in the first run of my game.
Hello! My game has a singular behavior: Just after the first build, the frame rate drops (each time in the same frames) with drastic spikes (2 fps).
But the singular thing is that after I close the app, and I restart it on my phone, it runs PERFECTLY! (60/62/64 fps).
This happens also in the first install from Google Play. I use timelines and cutscenes at the very start of each scene.
Should I 'prewarm' something (maybe shaders/ timelines or others)?
Thanks for your help!
Valerio
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