Question by
yiishernpoh · Nov 24, 2021 at 09:33 AM ·
camerapixel artphotoshoppixelated
Pixel Perfect Camera work really bad with .psb file
Greetings,
I am making a 2d pixelated game by using Pixel Perfect Camera component(URP), I also rigging from .psb file. I found that pixels in sprites from .psb file are not crispy square anymore. The sprites from the .psb's layers are having very little unpredictable offset with each other(I created many layers in psb file)! I faced these problems only when Pixel Perfect Camera is toggle on, combine with .psb sprites.
Compare with .PNG:
.PSB file setup:
I have changed every parameters possible. The only changes can make .PSB work fine is to change .PSB gameobject's scale to 2, which not what I needed.
capture.png
(46.1 kB)
capture.png
(67.0 kB)
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