Tile distortion when resizing window
Hi,
I'm having the age old problem of trying to do pixel art in Unity and not getting it to work properly. When I have the game window on Free Aspect the tiles are distorted when the width of the window is uneven. If I put the game window on for example 16:9, the tiles are distorted when changing the height of the window. I uploaded a video of the problem here.
As I show in the video, I am using the Pixel Perfect Camera from the Asset Store, and I as far as I can tell all my settings are correct for pixel art. It feels like I have looked everywhere for a solution, please help!
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