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Draw prefab in OnPostRender (hud effect)
Hello,
I'm trying to draw a prefab (one that is currently selected by the player) on top of my scene to make it look part of the hud. It's a space game and i want the current selected SceneObject to display so the player can see what is selected.
Once I get this to work, i'll be trying to get it to fit without some bounds to make any prefab appear the same size on the hud.
Thanks, and let me know if you need elaboration. Scott
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