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I can modify the GameObject transform using the inspector, how can I modify the mesh as well?
I want to take this prefab in a T-pose

and create another prefab in an X-pose

but as you can see, I can only modify the transform and the mesh does not follow. How can I reshape the mesh for the X-pose so it better fits?
 
                 
                screen-shot-2015-04-13-at-90709-pm.png 
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                screen-shot-2015-04-13-at-90716-pm.png 
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