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Question by unity_R_FxE4AcMHOdHg · Nov 02, 2021 at 10:43 AM · google playmanifest

When uploading apk to Google Play Store for internal testing, it converts the minimum SDK to target SDK

When uploading APK to Google Play Store for internal testing, it converts the minimum SDK to target SDK and restricts the number of supported devices. At first I get min sdk to 19 but when I click on compatible devices to see the number of phones that my game supports, I only get 20 because the minsdk becomes 31 due to the manifest file of the application. I don't understand it if I have min sdk set to 19. I copy the manifest file taken through Android Studio after analyzing the APK. The game is made in Unity3D.

 <?xml version="1.0" encoding="utf-8"?>
 <manifest xmlns:android="http://schemas.android.com/apk/res/android"
     package="com.casa.pepe"
     platformBuildVersionCode="31"
     platformBuildVersionName="12"
     android:compileSdkVersion="31"
     android:compileSdkVersionCodename="12"
     android:installLocation="auto"
     android:versionCode="50"
     android:versionName="50" >
 
     <uses-sdk
         android:minSdkVerson="19"
         android:targetSdkVersion="31" />i
 
     <supports-screens
         android:anyDensity="true"
         android:largeScreens="true"
         android:normalScreens="true"
         android:smallScreens="true"
         android:xlargeScreens="true" />
 
     <uses-feature android:glEsVersion="0x00020000" />
 
     <supports-gl-texture android:name="GL_OES_compressed_ETC1_RGB8_texture" />
 
     <uses-feature
         android:name="android.hardware.type.pc"
         android:required="false" />
     <uses-feature android:name="android.software.home_screen" />
 
     <uses-permission android:name="android.permission.INTERNET" />
 
     <uses-feature
         android:name="android.hardware.touchscreen"
         android:required="false" />
     <uses-feature
         android:name="android.hardware.touchscreen.multitouch"
         android:required="false" />
     <uses-feature
         android:name="android.hardware.touchscreen.multitouch.distinct"
         android:required="false" />
 
     <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
 
     <application
         android:allowBackup="true"
         android:extractNativeLibs="true"
         android:icon="@mipmap/app_icon"
         android:label="@string/app_name" >
         <activity
             android:name="com.unity3d.player.UnityPlayerActivity"
             android:configChanges="mcc|mnc|locale|touchscreen|keyboard|keyboardHidden|navigation|orientation|screenLayout|uiMode|screenSize|smallestScreenSize|fontScale|layoutDirection|density"
             android:hardwareAccelerated="false"
             android:launchMode="singleTask"
             android:resizeableActivity="false"
             android:screenOrientation="landscape"
             android:theme="@style/UnityThemeSelector" >
             <intent-filter>
                 <action android:name="android.intent.action.MAIN" />
 
                 <category android:name="android.intent.category.LAUNCHER" />
             </intent-filter>
 
             <meta-data
                 android:name="unityplayer.UnityActivity"
                 android:value="true" />
             <meta-data
                 android:name="android.notch_support"
                 android:value="true" />
         </activity>
 
         <meta-data
             android:name="unity.splash-mode"
             android:value="0" />
         <meta-data
             android:name="unity.splash-enable"
             android:value="True" />
         <meta-data
             android:name="unity.allow-resizable-window"
             android:value="False" />
         <meta-data
             android:name="notch.config"
             android:value="portrait|landscape" />
         <meta-data
             android:name="unity.build-id"
             android:value="ccde296d-449c-49cd-b67d-bf13364f3a54" />
         <meta-data
             android:name="UDP_SDK_VERSION"
             android:value="2.0.0" />
         <meta-data
             android:name="UDP_SDK_DIST"
             android:value="packman" />
 
         <activity android:name="com.unity.udp.udpsandbox.LoginActivity" />
         <activity
             android:name="com.unity.udp.udpsandbox.UDPPurchasing$LoginHelperActivity"
             android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen"
             android:theme="@android:style/Theme.Translucent.NoTitleBar.Fullscreen" />
 
         <meta-data
             android:name="CHANNEL_NAME"
             android:value="UDP" />
 
         <activity
             android:name="com.unity3d.services.ads.adunit.AdUnitActivity"
             android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen"
             android:hardwareAccelerated="true"
             android:theme="@android:style/Theme.NoTitleBar.Fullscreen" />
         <activity
             android:name="com.unity3d.services.ads.adunit.AdUnitTransparentActivity"
             android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen"
             android:hardwareAccelerated="true"
             android:theme="@android:style/Theme.Translucent.NoTitleBar.Fullscreen" />
         <activity
             android:name="com.unity3d.services.ads.adunit.AdUnitTransparentSoftwareActivity"
             android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen"
             android:hardwareAccelerated="false"
             android:theme="@android:style/Theme.Translucent.NoTitleBar.Fullscreen" />
         <activity
             android:name="com.unity3d.services.ads.adunit.AdUnitSoftwareActivity"
             android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen"
             android:hardwareAccelerated="false"
             android:theme="@android:style/Theme.NoTitleBar.Fullscreen" />
     </application>
 
 </manifest>
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Answer by unity_R_FxE4AcMHOdHg · Nov 11, 2021 at 10:42 AM

I found the solution in this video

https://youtu.be/vVAbx7KuWng

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