Android App Crashes On Startup
I have been experiencing a crash on android and at first it began as a crash when loading the second scene in my game but then it started to crash on startup Stacktrace(this was copied straight from logcat in android studio):
2020-04-19 15:29:19.343 20719-20719/? E/AndroidRuntime: FATAL EXCEPTION: main Process: com.THEPRO3001.InfinityDodge, PID: 20719 java.lang.Error: Version '2019.3.9f1 (e6e740a1c473)', Build type 'Release', Scripting Backend 'il2cpp', CPU 'armeabi-v7a' Build fingerprint: 'samsung/gta2xlltespr/gta2xlltespr:9/PPR1.180610.011/T597PVPU2BTB3:user/release-keys' Revision: '7' ABI: 'arm' Timestamp: 2020-04-19 15:28:46-0700 pid: 20719, tid: 20795, name: Thread-11 >>> com.THEPRO3001.InfinityDodge <<< uid: 10249 signal 6 (SIGABRT), code -6 (SI_TKILL), fault addr -------- r0 00000000 r1 0000513b r2 00000006 r3 00000008 r4 000050ef r5 0000513b r6 c74ff01c r7 0000010c r8 ec175eac r9 c74ff054 r10 ec124128 r11 ec17437c ip ef7993c0 sp c74ff008 lr ef7041f1 pc ef6faf76
backtrace:
#00 pc 0001cf76 /system/lib/libc.so (abort+58) (BuildId: a8f13701d14f555dd2384de15c67aea4)
#01 pc 0034f4cf /system/lib/libart.so (art::Runtime::Abort(char const*)+1750) (BuildId: f163f54cbcfe89cc9c0a7064d95a1464)
#02 pc 0000738f /system/lib/libbase.so (android::base::LogMessage::~LogMessage()+494) (BuildId: 414414495a0b4b17c57c98a57c1d3786)
#03 pc 001b7609 /system/lib/libart.so (art::IndirectReferenceTable::AbortIfNoCheckJNI(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)+172) (BuildId: f163f54cbcfe89cc9c0a7064d95a1464)
#04 pc 002384f3 /system/lib/libart.so (art::IndirectReferenceTable::GetChecked(void*) const+270) (BuildId: f163f54cbcfe89cc9c0a7064d95a1464)
#05 pc 0037513b /system/lib/libart.so (art::Thread::DecodeJObject(_jobject*) const+54) (BuildId: f163f54cbcfe89cc9c0a7064d95a1464)
#06 pc 0026742f /system/lib/libart.so (art::JNI::NewGlobalRef(_JNIEnv*, _jobject*)+394) (BuildId: f163f54cbcfe89cc9c0a7064d95a1464)
#07 pc 000da187 /data/app/com.THEPRO3001.InfinityDodge-N6DAzeCzOT_gUgxgePeVMg==/lib/arm/libunity.so (BuildId: 73bbe78beea5d333975f88d9044afddfc284c61b)
#08 pc 0107dc04 /data/app/com.THEPRO3001.InfinityDodge-N6DAzeCzOT_gUgxgePeVMg==/lib/arm/libil2cpp.so (BuildId: 44c9510d357a5a65f14fa019918731b76dc67957)
#09 pc 0107da78 /data/app/com.THEPRO3001.InfinityDodge-N6DAzeCzOT_gUgxgePeVMg==/lib/arm/libil2cpp.so (BuildId: 44c9510d357a5a65f14fa019918731b76dc67957)
#10 pc 00486f0c /data/app/com.THEPRO3001.InfinityDodge-N6DAzeCzOT_gUgxgePeVMg==/lib/arm/libil2cpp.so (BuildId: 44c9510d357a5a65f14fa019918731b76dc67957)
#11 pc 002aa2f4 /data/app/com.THEPRO3001.InfinityDodge-N6DAzeCzOT_gUgxgePeVMg==/lib/arm/libil2cpp.so (BuildId: 44c9510d357a5a65f14fa019918731b76dc67957)
#12 pc 0036e038 /data/app/com.THEPRO3001.InfinityDodge-N6DAzeCzOT_gUgxgePeVMg==/lib/arm/libil2cpp.so (BuildId: 44c9510d357a5a65f14fa019918731b76dc67957)
#13 pc 00364310 /data/app/com.THEPRO3001.InfinityDodge-N6DAzeCzOT_gUgxgePeVMg==/lib/arm/libil2cpp.so (BuildId: 44c9510d357a5a65f14fa019918731b76dc67957)
#14 pc 0036c4a0 /data/app/com.THEPRO3001.InfinityDodge-N6DAzeCzOT_gUgxgePeVMg==/lib/arm/libil2cpp.so (BuildId: 44c9510d357a5a65f14fa019918731b76dc67957)
#15 pc 00337534 /data/app/com.THEPRO3001.InfinityDodge-N6DAzeCzOT_gUgxgePeVMg==/lib/arm/libil2cpp.so (il2cpp_object_new+8) (BuildId: 44c9510d357a5a65f14fa019918731b76dc67957)
#16 pc 001f9e19 /data/app/com.THEPRO3001.InfinityDodge-N6DAzeCzOT_gUgxgePeVMg==/lib/arm/libunity.so (BuildId: 73bbe78beea5d333975f88d9044afddfc284c61b)
#17 pc 00229731 /data/app/com.THEPRO3001.InfinityDodge-N6DAzeCzOT_gUgxgePeVMg==/lib/arm/libunity.so (BuildId: 73bbe78beea5d333975f88d9044afddfc284c61b)
#18 pc 0022b0e3 /data/app/com.THEPRO3001.InfinityDodge-N6DAzeCzOT_gUgxgePeVMg==/lib/arm/libunity.so (BuildId: 73bbe78beea5d333975f88d9044afddfc284c61b)
#19 pc 0022ae99 /data/app/com.THEPRO3001.InfinityDodge-N6DAzeCzOT_gUgxgePeVMg==/lib/arm/libunity.so (BuildId: 73bbe78beea5d333975f88d9044afddfc284c61b)
2020-04-19 15:29:19.344 20719-20719/? E/AndroidRuntime: #20 pc 0022a38b /data/app/com.THEPRO3001.InfinityDodge-N6DAzeCzOT_gUgxgePeVMg==/lib/arm/libunity.so (BuildId: 73bbe78beea5d333975f88d9044afddfc284c61b) #21 pc 00120089 /data/app/com.THEPRO3001.InfinityDodge-N6DAzeCzOT_gUgxgePeVMg==/lib/arm/libunity.so (BuildId: 73bbe78beea5d333975f88d9044afddfc284c61b) #22 pc 001200f7 /data/app/com.THEPRO3001.InfinityDodge-N6DAzeCzOT_gUgxgePeVMg==/lib/arm/libunity.so (BuildId: 73bbe78beea5d333975f88d9044afddfc284c61b) #23 pc 0011df9f /data/app/com.THEPRO3001.InfinityDodge-N6DAzeCzOT_gUgxgePeVMg==/lib/arm/libunity.so (BuildId: 73bbe78beea5d333975f88d9044afddfc284c61b) #24 pc 0011debb /data/app/com.THEPRO3001.InfinityDodge-N6DAzeCzOT_gUgxgePeVMg==/lib/arm/libunity.so (BuildId: 73bbe78beea5d333975f88d9044afddfc284c61b) #25 pc 002316b7 /data/app/com.THEPRO3001.InfinityDodge-N6DAzeCzOT_gUgxgePeVMg==/lib/arm/libunity.so (BuildId: 73bbe78beea5d333975f88d9044afddfc284c61b) #26 pc 0022b433 /data/app/com.THEPRO3001.InfinityDodge-N6DAzeCzOT_gUgxgePeVMg==/lib/arm/libunity.so (BuildId: 73bbe78beea5d333975f88d9044afddfc284c61b) #27 pc 0022b82d /data/app/com.THEPRO3001.InfinityDodge-N6DAzeCzOT_gUgxgePeVMg==/lib/arm/libunity.so (BuildId: 73bbe78beea5d333975f88d9044afddfc284c61b) #28 pc 001a0f7f /data/app/com.THEPRO3001.InfinityDodge-N6DAzeCzOT_gUgxgePeVMg==/lib/arm/libunity.so (BuildId: 73bbe78beea5d333975f88d9044afddfc284c61b) #29 pc 001a2179 /data/app/com.THEPRO3001.InfinityDodge-N6DAzeCzOT_gUgxgePeVMg==/lib/arm/libunity.so (BuildId: 73bbe78beea5d333975f88d9044afddfc284c61b) #30 pc 001a2055 /data/app/com.THEPRO3001.InfinityDodge-N6DAzeCzOT_gUgxgePeVMg==/lib/arm/libunity.so (BuildId: 73bbe78beea5d333975f88d9044afddfc284c61b) #31 pc 001a1feb /data/app/com.THEPRO3001.InfinityDodge-N6DAzeCzOT_gUgxgePeVMg==/lib/arm/libunity.so (BuildId: 73bbe78beea5d333975f88d9044afddfc284c61b) #32 pc 001e11c7 /data/app/com.THEPRO3001.InfinityDodge-N6DAzeCzOT_gUgxgePeVMg==/lib/arm/libunity.so (BuildId: 73bbe78beea5d333975f88d9044afddfc284c61b) #33 pc 00072459 /system/lib/libc.so (__pthread_start(void*)+22) (BuildId: a8f13701d14f555dd2384de15c67aea4) #34 pc 0001e1dd /system/lib/libc.so (__start_thread+24) (BuildId: a8f13701d14f555dd2384de15c67aea4)
at libc.abort(abort:58)
at libart.art::Runtime::Abort(char const*)(Abort:1750)
at libbase.android::base::LogMessage::~LogMessage()(~LogMessage:494)
at libart.art::IndirectReferenceTable::AbortIfNoCheckJNI(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)(AbortIfNoCheckJNI:172)
at libart.art::IndirectReferenceTable::GetChecked(void*) const(GetChecked:270)
at libart.art::Thread::DecodeJObject(_jobject*) const(DecodeJObject:54)
at libart.art::JNI::NewGlobalRef(_JNIEnv*, _jobject*)(NewGlobalRef:394)
at libunity.0xda187(Native Method)
at libil2cpp.0x107dc04(Native Method)
at libil2cpp.0x107da78(Native Method)
at libil2cpp.0x486f0c(Native Method)
at libil2cpp.0x2aa2f4(Native Method)
at libil2cpp.0x36e038(Native Method)
at libil2cpp.0x364310(Native Method)
at libil2cpp.0x36c4a0(Native Method)
at libil2cpp.il2cpp_object_new(il2cpp_object_new:8)
at libunity.0x1f9e19(Native Method)
at libunity.0x229731(Native Method)
at libunity.0x22b0e3(Native Method)
at libunity.0x22ae99(Native Method)
at libunity.0x22a38b(Native Method)
at libunity.0x120089(Native Method)
at libunity.0x1200f7(Native Method)
at libunity.0x11df9f(Native Method)
at libunity.0x11debb(Native Method)
at libunity.0x2316b7(Native Method)
at libunity.0x22b433(Native Method)
at libunity.0x22b82d(Native Method)
at libunity.0x1a0f7f(Native Method)
at libunity.0x1a2179(Native Method)
at libunity.0x1a2055(Native Method)
at libunity.0x1a1feb(Native Method)
Your answer

Follow this Question
Related Questions
My game randomly crashes on some devices why ? and how do i fix ? 1 Answer
Unity 5.3.1: Baked scene crashes Editor on Mac 4 Answers
Game Crash While loading Level With Many Prefabs 1 Answer
Android 8.0 Crash "Only fullscreen opaque activities can request orientation" 2 Answers
Unity Crash On Android, ,Unity Crash on Android, signal 6 (SIGABRT), code -6 (SI_TKILL) 0 Answers