Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
This question was closed Aug 24, 2014 at 02:07 PM by Sindorej for the following reason:

The question is answered, right answer was accepted

avatar image
2
Question by Sindorej · Aug 19, 2014 at 03:14 PM · loadlaglevelasyncadditive

Load Level Additive Async Lag spike

So im trying to load a scene additive but there will be a 1sec lag time when it happens. Isn't the Async supposed to do it without lag?

     loading = true;
     AsyncOperation async = Application.LoadLevelAdditiveAsync("Testing");
     yield return async;
     loading = false;
     Debug.Log("Loading complete");
     yield return new WaitForSeconds(5);
     Destroy (detroythis);
Comment
Add comment · Show 4
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Landern · Aug 19, 2014 at 03:22 PM 1
Share

Are you getting the lag spike only in the editor?

"Note that background loading performance in the Unity Editor is much lower than in the web player or standalone build. In the Editor you might also get more loading hiccups than in the player."

avatar image jokim · Aug 19, 2014 at 03:22 PM 0
Share

Is your code within your scene async as well ? lag might come from initialization in the scene.

avatar image Sindorej · Aug 19, 2014 at 04:00 PM 0
Share

Landern no the lag is still there in build, thanks for the note though.

Jokin no, my initialization code is not async but it does not load any script, the only scripts in play are the ones i have already loaded from the first scene. The scene i am trying to load is a forest and increases VRA$$anonymous$$ by about 50mb. Is there a way to know how many millisecs it takes for which action ? (eg 30ms to load trees)

avatar image Pecek · Aug 19, 2014 at 04:19 PM 1
Share

Sadly it's normal, one of the unity5 features is "load level async will work as advertised".

0 Replies

  • Sort: 

Follow this Question

Answers Answers and Comments

25 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Using LoadLevelAsync to load a level in the background , but initiate the level changing after something is done 1 Answer

Load level / prefabs without causing hiccups 1 Answer

Prevent LoadLevelAdditiveAsync from halting the app? 3 Answers

LoadLevelAdditive delay 2 Answers

Application.LoadLevel not working 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges