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Question by unity_oyq4fQ2B_8I89Q · Oct 05, 2021 at 04:20 PM · sorting layersserializefield

SortingLayer variable won't show in inspector

Hi, so I have this variable in my code:

 public class SpriteManager : MonoBehaviour
 {
     [SerializeField]
     public SortingLayer sortingLayer;
 }

Very simple, but it won't show in the inspector, which I find weird. I use it to set the sorting layer of a group of items to one specific layer. I could fall back on making it a string and typing out the name of the layer, but I would much prefer a dropdown (which I imagine this field would look like by default) to be in the inspector just to guarantee spelling mistakes don't become a little issue.

Any idea why this isn't working?

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