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Question by Claire22 · Apr 14, 2019 at 11:05 AM · databaseonlinedata storageoffline

Offline presence of data stored in firebase

Hello,

I'm creating a simple game, questions to be dispalyed and they need to be answered to get points.

The game is semi-online, where I want the player to play offline and store some questions, point and some stats locally. Once there is a online connection, it will check if there is a new questions added in the firebase and download them locally then update the points and stats.

I was asked to use firebase specifically. I know that the Unity SDK doesn't support offline presence. Is there a possible workaround for this ? Store them locally as JSON ? Or sqlLite ?

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