Question by
rereverb · May 17, 2019 at 07:00 PM ·
databaseonlinedata storagelibraries
Data libraries for a future online set up
I'm making libraries and random info like objects that you can loot from different boxes in game. Or NPCs loot and something like that. My question is: what I must to know about "un-hackeable" and saving data files for my game? I don't want make the online set-up tonight but I think that I must know how is the best way for make an useful game for my future needs. Can you recommend me manuals, info, examples or videos for understand how i must work right now?
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