Question by
CobaltStar_ · Jan 18, 2018 at 03:09 AM ·
bonerig
Bone not correctly attached to head
Hi,
I'm new to Unity and I've been trying rig this avatar recently. I used Mixamo, and it was working completely fine. However, once I configure the model, I see that the neck bone is on wrong to the head. Is there anyway I can fix this manually? I also have blender if that helps.
Thanks
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