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Question by dhan · May 18, 2014 at 09:05 AM · animationparticlesystem

Have particles follow animated character

This is my scenario.

  • I have an enemy character with a collider.

  • When a projectile triggers the collider, an animation is played on the character using animation.play()where the character flies backwards.

I now want to know how I can have the blood particle system follow the enemy as he flies backwards.

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avatar image alexanderameye · May 18, 2014 at 09:18 AM 1
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I think you could make the particles a child object from the enemy character, and attach a script to it, so when the collider is triggered, the particles are being enabled. Best of luck!

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Answer by malekbakeer · May 18, 2014 at 12:20 PM

Add The Particle, then Drag it and drop it in your character ^_^

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