Question by
NinjaboyGames · Jun 08, 2016 at 01:01 AM ·
optimizationframerateperformance optimization
Is there a performance increase from using point textures instead of Bi/Trilinear textures?
I'm just curious if filtering will increase or decrease my performance of my game at all. I'm creating a first person shooter with a very large preferred target audience, and performance is key. Help?
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