How to capture and download a color image with Azure Kinect DK using Unity?
Hi All,
I am looking for a help for the following scenario :
My scenario is I need to capture a color image with Azure Kinect DK and that image has to be downloaded as a PNG or JPG format on my pc using Unity.
I have followed the below reference for this :
Link : https://docs.microsoft.com/en-us/azure/kinect-dk/retrieve-images
In this link, I have implemented till to Get an image from the capture
I need help while implementing the below conditions :
1.Access image buffers 2.Release the image 3.Release the capture
Can anyone help me How can I implement the above conditions in Unity.
Thank you.
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