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Question by Juxtaposed · Feb 16, 2016 at 01:11 PM · errorandroid buildruntime

All I get when I build and run a Unity Android app is a blank screen for a few seconds

I am using a DroidX running Android 2.3.4

My program just shows a red unity cube, nothing else.

The only player settings I changed was setting the Bundle Identifier and setting the Minimum API level to Android 2.3.1 'Gingerbread' (API level 9)

When I click Build and Run, when the progress bar finishes the screen on my android device goes black, remains so for a number of seconds (5 or so seconds), then returns to the home screen.

I've attached a text file of the ADB logcat output that I believe is relevant to my problem.

[1]: /storage/temp/64047-adblogcat.txt

adblogcat.txt (33.0 kB)
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avatar image Juxtaposed · Feb 18, 2016 at 02:44 AM 0
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Just a note and an addition.

When I say it shows a black screen I mean that it does not even show the Unity splash screen (I am using the Personal Edition). Also I am using the latest patched version 5.3.2p3. When I had this issue for the first time I was running 5.3.2f1 (I am new to Unity, All these failed attempts are the sum and total of my Unity Android experience).

I read somewhere about someone else's issue that seemed similar where they fixed it by unchecking the Auto Graphics API check box. I did that and removed the OpenGLES3. Built and Ran resulted in the same issue.

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