PLEASE HELP, BUILD APK ERROR
I'm trying to solve this for days, first the problem was in my SDK, then in the SDK version, then in the NDK, then in the SDK Manager that couldn't even access the main class, now it doesn't point any error, it just fails to generate the apk and returns me 3 errors on the console.
-Failed running C:\Program Files\Unity\Editor\Data\il2cpp/build/deploy/net471/il2cpp.exe --convert-to-cpp --emit-null-checks --enable-array-bounds-check --dotnetprofile="unityaot" --compile-cpp --libil2cpp-static --platform="Android" --architecture="ARMv7" --configuration="Release" --outputpath="C:\Users\João Victor\Tap Space - Prototype\Temp\StagingArea\assets\bin\Data\Native\armeabi-v7a\libil2cpp.so" --cachedirectory="C:\Users\João Victor\Tap Space - Prototype\Assets..\Library\il2cpp_android_armeabi-v7a/il2cpp_cache" --additional-include-directories="C:/Program Files/Unity/Editor/Data/PlaybackEngines/AndroidPlayer/Tools\bdwgc/include" --additional-include-directories="C:/Program Files/Unity/Editor/Data/PlaybackEngines/AndroidPlayer/Tools\libil2cpp/include" --tool-chain-path="C:/Users/João Victor/Downloads/android-ndk-r19-windows-x86_64/android-ndk-r19" --profiler-report --map-file-parser="C:/Program Files/Unity/Editor/Data/Tools/MapFileParser/MapFileParser.exe" --directory="C:/Users/João Victor/Tap Space - Prototype/Temp/StagingArea/assets/bin/Data/Managed" --generatedcppdir="C:/Users/João Victor/Tap Space - Prototype/Temp/StagingArea/Il2Cpp/il2cppOutput"
-Build completed with a result of 'Failed' in 78 seconds (77617 ms) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
-UnityEditor.BuildPlayerWindow+BuildMethodException: 3 errors at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x002bb] in :0 at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in :0 UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)