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Question by DDom2017 · May 18, 2020 at 08:53 AM · codepage

I keep getting:Trying to Invoke method: EnemySpawner.IncreaseSpawnrate couldn't be called.,I keep getting: Trying to Invoke method: EnemySpawner.IncreaseSpawnrate couldn't be called.

This is my code, what am i doing wrong?

using System.Collections; using System.Collections.Generic; using UnityEngine;

public class EnemySpawner : MonoBehaviour { public GameObject enemy;

 float maxSpawnRateInSeconds = 5f;
 // Start is called before the first frame update
 void Start()
 {
     Invoke("SpawnEnemy", maxSpawnRateInSeconds);

     InvokeRepeating("IncreaseSpawnrate", 0f, 30f);
 }

 // Update is called once per frame
 void Update()
 {
     
 }

 void SpawnEnemy()
 {
     Vector2 min = Camera.main.ViewportToWorldPoint (new Vector2 (0, 0));

     Vector2 max = Camera.main.ViewportToWorldPoint (new Vector2 (1, 1));

     GameObject anEnemy = (GameObject)Instantiate (enemy);
     anEnemy.transform.position = new Vector2 (Random.Range (min.x, max.x), max.y);

     ScheduleNextEnemySpawn ();
 }

 void ScheduleNextEnemySpawn()
 {
     float spawnInNSeconds;

     if(maxSpawnRateInSeconds > 1f)
     {
         spawnInNSeconds = Random.Range(1f, maxSpawnRateInSeconds);
     }
     else
         spawnInNSeconds = 1f;

     Invoke("SpawnEnemy", spawnInNSeconds);

 }

 void IncreaseSpawnRate()
 {
     if (maxSpawnRateInSeconds > 1f)
         maxSpawnRateInSeconds--;

     if (maxSpawnRateInSeconds == 1f)
        CancelInvoke("IncreaseSpawnRate");


 }


 

}

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