My debug keyboard inputs aren't working as soon as I start unity remote
Hi guys, I have the following problem: I added some debug keyboard inputs to load and save a GameState in my puzzle game app when using unity remote. They work perfectly fine until I start the unity remote app on my phone and the game window gets streamed to my phone. From then on only the phone inputs are registered. Is there a way to enable both inputs at the same time for debugging purposes ( obviously in the end the game is supposed to have touch input only since its going to be a mobile one).
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