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Question by
wangyizhen94 · Jul 02, 2021 at 09:30 AM ·
terrainwebgltrees
Trees lag in unity webgl
I plant some trees in the terrain. Actually they are simple glasses and have simple mesh. The scene runs smoothly in PC, but if I publish it in the webgl, it will lag for near one minute when moving camera, then it will become smooth gradually. Why will it happen? How can I solve it?
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