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Question by Hathakas · Oct 06, 2015 at 09:20 PM · uispriteui image

Weird UI.image with not sprite, chooses random sprite based on position.

Hey Guys, I recently realized that I've been using the first unity 5 release so I did an update. Now all my images that had no sprite, have a random sprite on them. Even though it still shows 'none' under image.sprite. Is this normal?

Thanks

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avatar image Seal_I · Oct 08, 2015 at 10:31 AM 1
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Have same problem: GameObject, that have component "Image" and "Source image" is set to "None", have random image. Problem occurred after update from 5.1.2 f1 to 5.2.1 f1 version.

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Answer by CanisLupus · Oct 10, 2015 at 10:26 AM

This is a confirmed bug, but Unity patch version 5.2.1p3 (link here) contains the following note "UI: Image will now use the white texture again if no texture is specified.", so it should fix this problem. Presumably, the fix will also be included in the next non-patch version.

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avatar image Seal_I · Oct 15, 2015 at 11:01 AM 0
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Thanks for answer! I'll check for fix in next non-patch version.

avatar image Hathakas · Oct 15, 2015 at 04:31 PM 0
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Thanks for the response!

avatar image CanisLupus · Oct 15, 2015 at 04:32 PM 0
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You are both welcome! :)

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Answer by JohnTube · Oct 10, 2015 at 04:01 PM

@Hathakas @Seal_I I managed to fix this by setting Material to Sprites-Default in all Image components with this issue.[1]

[1]: http://answers.unity3d.com/answers/1077120/view.html

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avatar image Hathakas · Oct 15, 2015 at 04:33 PM 0
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Thanks for the response!

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