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How can I recreate the mechanics of jumping and crashing into objects in the air in a 2D isometric game?,How to create the jump and the collider in a 2D isometric game?
I explain. I'm trying to recreate the Mario RPG mechanics.
The problem? I have recreated the depth in an isometric 2D game, which is not that difficult. So now I want to be able to jump off platforms or fall off platforms.
I would really appreciate if someone can help me recreate this mechanic!!!,I explain. I'm trying to recreate the Mario RPG mechanics.
The problem? I have recreated the depth in an isometric 2D game, which is not that difficult. So now I want to be able to jump off platforms or fall off platforms.
I would really appreciate if someone can help me recreate this mechanic!!!
[1]: /storage/temp/182128-1615619818-704902-1615639755-noticia-normal-recort.jpg
[2]: /storage/temp/182129-sin-titulo.png
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