- Home /
Question by
kimjavier98 · Jan 07, 2018 at 04:47 AM ·
unityeditormayaimporting assets
Why do imported assets turn into an error file when I import something from Maya 2017 to Unity?
Whenever I import a file from my Maya 2017, this happens to my files:
Can someone tell me how to fix this? Or am I missing a process in saving the file? My workmates' imports works well in their Unity engines. Did I miss a setting in my machine?
error-import.jpg
(5.0 kB)
Comment
Your answer
Follow this Question
Related Questions
Unity Re-compiles on Play 1 Answer
Why can't I pull my model into the Unity scene? 2 Answers
Maya camera synced in Unity 1 Answer
How to import Assetbundle at runtime? 1 Answer
Unity taking a SEVERAL OF MINUTES importing .ma and .mb files 0 Answers