- Home /
Question by
Chethan007 · May 04, 2021 at 12:54 PM ·
animationblenderunity 3.5
How to use different FBX models created in Blender for my animation purpose?
Hi I have created 3 fbx animations of my bird object ,one to fly another for flying fast and another for its death in blender
Now I want to use all these three fbx files when needed as per the condition. I created an animator controller in the assets folder and tried dragging these fbx files into the animator . I added the animator component to the bird but nothing is actually working.
I saw many videos like animation rigging ,etc .But I am unable to solve this problem
Comment
Your answer
