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This question was closed Apr 18, 2021 at 02:42 PM by dascyklop for the following reason:

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Question by dascyklop · Apr 17, 2021 at 10:11 PM · random.range

Same object random spawn

How can I randomly pick from an array and spawn that object all the time. I want to pick one gameobject from array and spawn only it. I have 2 colors of gamobjects and I want to randomly pick one and instantiate only 1 randomly picked. My code:

public float spawnDelay;

 public GameObject[] car;

 public Transform spawnPoint;

 public float nextTimeToSpawn = 0f;

 void Update()
 {
     if (nextTimeToSpawn <= Time.time)
     {
         SpawnCar();
         nextTimeToSpawn = Time.time + spawnDelay;
     }
 }
 void SpawnCar()
 {

     int carIndex = Random.Range(0, car.Length);
     GameObject randomCar = car[carIndex];
     Instantiate(randomCar, spawnPoint.position, spawnPoint.rotation);
 }
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Answer by Darkluca · Apr 18, 2021 at 12:24 AM

What is the problem with your code?

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