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Question by zero84085 · Sep 07, 2012 at 03:21 PM · animation3ds max

3Ds Max Animation To Unity 3D.

hello guys, i want to transfer my animations from 3ds max to unity how i can do that.. in the loop anim the animation play very good but how i can make it in script because the animation is in the model file(fbx), how?

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Answer by SirBedlam · Sep 07, 2012 at 03:34 PM

Have you specified the frames of the animation(s) in the inspector once you import the model into unity? After that, all you have to do to simply play the animation via script is use:

 animation.Play("Your Animation");

Or:

 animation.Crossfade("Your Animation");

Depending on whether or not you want to smooth the animation transitions.

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