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Question by
shetyepankaj25 · Nov 04, 2011 at 06:59 AM ·
3dmax model .fbx exported in unity 3d
i have exported .fbx format from 3dmax2010, after opening the file in unity 3d, if i select a particular object to give material it also applies the material to the unselected objects . what should i do so that it applies the material where i need it to be applied.
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