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Question by ckfinite · Oct 14, 2010 at 08:00 PM · xmlbuildpipelinegeneratorparser

Run script before run

I am writing a XML parser/Code generator for Unity 3.0, and I would like it to be automatically ran whenever either the play button is pressed, and when the project is built. Is there a way to do this?

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Answer by YetAnotherUnityQuack · Oct 14, 2010 at 08:58 PM

One idea is to create a custom editor class and add the operation as a callback function to EditorApplication.playmodeStateChanged

Good Luck!

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