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How to use mtl with obj
I made a model using Blender and made a texture for it. I exported the mdoel and texture as .obj and .mtl respectively. How do I use the mtl file with the obj in unity. When I simply place the mtl into the assets folder, I can't use it in any way.
Answer by Harry_Drew · Apr 30, 2021 at 06:46 PM
Your best solution is to bake the textures/nodes in blender to an image and then create a material in unity and apply the texture normal map ect. Here a YouTube video that explains how to do it. https://www.youtube.com/watch?v=8LwVW13RYdo. This is probably the most simple way of doing it and the way I've always done it.
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