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Creating a 3D lens
Hello! We are attempting to create a lens that lets you see "into" an image. For example, if you have a body, when you hover the lens over a certain portion, it would show you the corresponding skeleton. We are trying to create this kind of effect on a globe, so it would need to be spherical/3D. Is a shader the correct way to approach this or is there something else that we could do? Any help or suggestions would be much appreciated! Thanks!
EDIT: We found the answer on this page: https://gamedev.stackexchange.com/questions/152824/how-can-i-create-a-see-behind-walls-effect
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