This question was
closed Feb 12, 2021 at 11:20 AM by
JaroslawChrobak for the following reason:
The question is answered, right answer was accepted
Question by
JaroslawChrobak · Feb 12, 2021 at 07:07 AM ·
bugvrsteam
[SteamVR] Object grabbed by left hand is rotated by 180, grabbed with right one is fine.
Hello, I just started programming my first vr game and here is my first issue. Same object grabbed by each hand is rotated at different angle. It was also moved off the center but I managed to fix that by attaching it to empty gameobject. The problem is I can't do same thing to fix rotation. Any ideas? I'm using steamvr sdk.
Comment
What's the rotation on the gameobject you assign the gun to?
I've just set every rotation to 0 of both model and empty parent gameobject and just roated the model in blender. I don't know why but that object's rotation is always mirrored no matter what I do
I managed to fix that by adding skeleton poser, thank you for help!