Camera Detail Issue
I'm pretty new to the HDRP (and Unity visuals for that matter). I don't even know how to search for this issue, so I apologize if it's been asked before. I've got an issue where the camera has this very clear cutoff where detail starts and stops. You can see it really well in the normal of the concrete texture I made in this video: https://youtu.be/5IwpcGU9rTw
Can anyone please help me? The only thing I've been able to gather from troubleshooting is that focal distance on the camera does seem to affect it.
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