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This question was closed Apr 03, 2014 at 04:43 PM by Graham-Dunnett for the following reason:

Too subjective and argumentative - better to use the forum to have open-ended discussions without a single solution.

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Question by Zefur · Apr 03, 2014 at 04:39 PM · game development

As a game developer is it better to use Directx or OpenGL?

What are the pros and cons of each? How are they different?

The only pro I know as a player is that OpenGL is faster and available on all platforms.

Warning: I'm new to Unity and game development

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